Key Bindings

How to interact with tap, mouse and keys.

Common for all platforms.

Compatibility

Difference between version 1.3 and 2.0:

  • Camera move is now disabled by default, can be enabled/disabled by c key.
  • Camera reset moved from c to Shift+c

Application

Function Gesture Mouse Keyboard
Exit App - - ESC
Reload Contents - - Shift+r
Bookmark Tab bar Tab bar
History Tab bar Tab bar Shift+H
Toggle full screen - - f
Toggle VSync - - Shift+v
Toggle audio input scale slider Tab bar Tab bar a
Change audio detection threshold - - <, >
Browse files - - Shift+o
Open .fst file (win) - - e
Open folder (win) - - Shift+e
Load window position (win) *1 - - !
Save screenshot *2 - - Shift+G

*1 You can save window position and status from a menu [Window]-[Save position...].

*2 The screenshot will be saved to %ContentDir%/snapshot.png.

Camera

Camera move can be enabled by c key.

Function Gesture Mouse Keyboard
Toogle camera move *1 (2.0) - - c
Reset camera position (2.0) - - Shift+C
Rotate tap-move drag arrows
Zoom in / out pinch Ctrl+wheel +, -
Pan double-tap-move Shift+drag Shift+arrows
Function Gesture Mouse Keyboard
Toggle Buttons long tap click-hold q
Toggle System Menu Tab bar Tab bar /
Flip menu flick flick left / right arrow
Select menu item tap on item click on item Enter
Open option in menu tap-hold click-hold Shift+Enter
Cursor up / down on menu up / down arrow

Log

Function Gesture Mouse Keyboard
Toggle log window - - d
Log keyword search - - ?, type words, DEL to off
Log Scroll up/down - - PAGEUP, PAGEDOWN
External log window (win) - - Shift+d
Toggle FST status window - - Shift+f

Switches

Function Gesture Mouse Keyboard
Text indicator on top - - s
Shadow - - Shift+s
Shadow map (desktop) - - x
AutoLuminous (desktop) - - Shift+l
(debug) Bones - - b
(debug) physics bodies - - Shift+w
(debug) wire - - w

Interact with scene

Function Gesture Mouse Keyboard
Move model on XZ plane - Ctrl+drag model -
Move model on XY plane - Ctrl+Shift+drag model -
Delete model - double-tap model, DEL key double-tap model, DEL key
Change light direction - Ctrl+Shift+drag -
Make edge wider/thinner - - k, Shift+k
Disable / enable physics - - p
Revert physics - - Shift+p
Time forward/backward - - Ctrl+arrows
Scene hold on/off - - h
Eye gaze on mouse (desktop) - - l

File drag & drop to window (win)

File Onto WithKeyPressed What happens Note
.vmd model - start motion add/change, name = “base”, full, loop
.vmd - Ctrl start for all models add/change, name = “base”, full, loop
.vmd model Shift append additional motion add, partial, once
.vmd - Ctrl+Shift append for all models add, partial, once
.pmd model - replace the model
.pmd - Ctrl add a new model to scene
image file - - set back board image png, jpg, bmp, tga
image file - Ctrl set floor image png, jpg, bmp, tga
.xpmd - - set stage


Last modified July 24, 2022: re-organized for more simplicity (a3ae1a9)